Game
Checked
Masters
Checked
Players

Players

Game

Mod

Switching mod restarts the game

Admin levels

Defined in the mod's config (shrubbot.cfg for NQ, level.db for Jaymod). To give someone a level, go to the page Players.

Bans

The game refuses these players itself, and etrelay too when there is one (Relay). To ban someone, go to the page Players.

Relay

etrelay, when the server is reached through a relay on another machine: etadm registers the game there on a public port, the relay then tells the masters about it. etadm reads the players' real addresses from it, and bans there too. Without relay, the game bans on its own.

Process etded

State
PID
Started
Relaunches after a crash
Game
Resources
Install checks
Console

Backups

The server's configuration and state, kept on the server: to rebuild the same server elsewhere once its packages are installed, or to go back. A restore shows what it will do first, and backs up what it replaces: restoring that one undoes it. On the command line too: etadm dump, etadm restore --dry-run.

Master servers

The servers the masters list, like the in-game browser.

Servers online
Players on these servers

Log in

Ban

If they're in the game, they are kicked with the ban's duration on screen (and the reason if you give one). Their address (and GUID on No Quarter) is then refused by the game, and by etrelay when there is one.